Intro to 3D Modelling

Working with Anne Bechard at the Richmond Public Library, I put together a digital sculpting class for teens, which I ran through 2016.

Ian-Nakamoto-sculptris-3d-modelling-course

The original 4-session syllabus can be viewed here (although the class was eventually expanded to 6-sessions)  Each class featured an in-class demo, and a creative work session where students worked on their own projects.  Since Sculptris is primarily a sculpting tool, most of the demos consisted of showing strategies for sculpting features and manipulating the mesh.

Ian-Nakamoto-Composite-sculptris-demo-course
Blender hat

My good friend Maurice Grela joined the class to teach Blender and discuss game design.

Indie dev Maurice Grela joined the class to talk about game development.
Ian-Nakamoto-moe-and-students-sculptris-course
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