Intro to 3D Modelling
Working with Anne Bechard at the Richmond Public Library, I put together a digital sculpting class for teens, which I ran through 2016.
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The original 4-session syllabus can be viewed here (although the class was eventually expanded to 6-sessions) Each class featured an in-class demo, and a creative work session where students worked on their own projects. Since Sculptris is primarily a sculpting tool, most of the demos consisted of showing strategies for sculpting features and manipulating the mesh.
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My good friend Maurice Grela joined the class to teach Blender and discuss game design.
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