Douglas Coupland’s Vincent
Under Douglas Coupland’s incredibly detailed direction, I scanned the winner Daniel Baker, then surfaced and modified the raw scan data to match his vision.
Vincent required an enormous amount of surface work, which was done primarily with Mari and Zbrush. Particularly challenging was the hair – the highly specular, wispy quality of hair causes it to scan poorly, so manual re-sculpting was required. Skin detail, wrinkles, and the pupils were all manually enhanced as well, using high-resolution displacement maps and textures as a starting point, upon which additional sculpting was done.