Douglas Coupland’s Vincent

Douglas Coupland's Vincent One of the most challenging projects I did at PLE was the scanning for Douglas Coupland's Vincent Van Gogh as part of his Redheads project. The final piece was realized in bronze by Polich Tallix and was installed at the Pinot Noir vineyard at Martin's Lane Winery in the Okanagan Valley, British Columbia. Under Douglas Coupland's incredibly detailed direction, I scanned the winner Daniel…

Face of Industry

Benjamin Lumb's 'Face of Industry' I recently had the pleasure of working with artist Benjamin Lumb to produce a portrait representing the men that worked in heavy industry at the dawn of the 20th century. Under his direction, we worked to produce a 3D model, which was 3d printed and affixed to a propeller that had been dug up from a now-abandoned dry dock. The 3D printed model…

Greg Snider’s ‘Kilter’

Greg Snider's 'Kilter' I had the pleasure of working with Vancouver artist Greg Snider to produce a proposal for a public art piece showcasing the terrain of the ocean floor - a shell representation of the world as a continuous ocean with all the continents and land masses removed. Under his direction, I modeled the globe, produced renders for the proposal, and supervised the…

Pixel Light Effects

Pixel Light Effects From 2015 to 2017, I worked as the Creative Director at Pixel Light Effects, a Vancouver-based company offering 3d scanning for film and television.  Together with a talented team of engineers and programmers, I helped to develop reliable, highly mobile photogrammetry setups, as well as pipelines for working with and cleaning up that scan…

Intro to 3d Modelling

Intro to 3D Modelling Working with Anne Bechard at the Richmond Public Library, I put together a digital sculpting class for teens, which I ran through 2016. The original 4-session syllabus can be viewed here (although the class was eventually expanded to 6-sessions)  Each class featured an in-class demo, and a creative work session where students worked on…

Simulacra

Simulacra Simulacra (2014) is a digital double project examining parenthood. All the modelling was done by hand in Zbrush & Maya. Special thanks to Daniel Raymond for the custom VHS nuke script used on the hologram, and for his patient technical support.

Research @ the PMP

Research (Scanning and VR) From 2013 to 2015, I worked as a researcher and artist at the PMP lab at ECUAD. My own research focused mostly on photogrammetry scanning - trying to refine a reliable process for photographing assets for use in vfx and games pipeline. I also experimented with the lab’s handheld scanner - the…